June 1st, 2011
Button Men Cheapass Games Owner, James Ernest, and Thrust Interactive brought Button Men to mobile gaming in 2009. It has both two-player and single-player modes for Apple iPhone and iPod Touch, and will soon be followed by a Google Android version. To play, each Button Man has a unique mix of dice, including at least [...]
April 29th, 2011
Thrust has constructed a world-class multi-threaded Game Engine capable of handling tens of thousands of concurrent players. The extremely scalable solution can be deployed across multiple servers worldwide. The gaming experience can reside in multiple locations, while the game player perceives a single, large community. As demand grows, hardware may be added without a software [...]
March 9th, 2011
Thrust Interactive has been developing on an online strategy game targeted at the 18 to 34 male gamer. It could be considered within the turn-based tactics genre of games. The game will consist of two or more players competing with specialized armies within custom scenarios. The players will move their armies around the map in [...]
February 17th, 2011
Club Games was the first intellectual property developed by Thrust Interactive. Much like Yahoo! Games or Pogo, Club Games is a gaming portal combined with social networking aspects. Launching in 2005, the monetization model was based on player-to-player fees (like Poker). However, we found the games and brand were better received by the casual gaming [...]
February 17th, 2011
stimulist ™ \stim•u•list\ , noun; 1. a person who, through his/her behavior, incites others to action; 2. one who accelerates an activity through knowledge and action; 3. one regarded by others as a stimulus. Stimuli.st answers the questions, “who is doing what, when where, and why™?” It will be a social activity coordination platform, bringing [...]