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Posts Tagged ‘Flash’

Mobile Development with FDT

July 15th, 2011

Recently the Powerflasher team released a couple of updates for FDT which give a very nice workflow for developing mobile applications for Android, iOS, and Blackberry.  Be sure to check out my previous blog on Mobile Development with Flash and Flex to help get a heads up on mobile development. Once you create a new mobile [...]

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Warning on Flex 4.5.1 SDK (no flex.swc)

July 15th, 2011

I was developing an application that needs to be ported to both the web and mobile.  This is usually rather easy to do since the release of the Flex 4.5.1 SDK (As of this writing I am using FDT 4.5.2.1328).  So I was creating the application as AS3 only (no Flex framework).  I have no [...]

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Mobile Development with Flash and Flex

July 7th, 2011

I was tasked with researching mobile development using Flash and Flex the day before the 4.5.1 update for FB and the Flex SDK was released.  Mobile development has been available since the 4.5 update (the release of CS 5.5), but that release had some limits with respect to the use of the Flex framework for mobile [...]

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Party Planner

June 1st, 2011

A fun and frantic Flash game centered around the Event Coordinator career of the character Suzanne from the TBS show Are We There Yet? The player must explore Suzanne’s house to find items to assign to different parties as they become available. Each party has a list of items that are more suitable or less [...]

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Gammonitis Games

May 5th, 2011

Thrust Interactive was the primary software provider for Gammonitis Backgammon, a skill-gaming site dedicated to cash and free play. Thrust provided the second-generation Ignite Engine along with multiplayer backgammon, tournaments, social networking support, a Cage integration supporting PayPal and Neteller, and administrative tools. Thrust provided 24/7 support of the servers as well as community management [...]

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